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<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno">    1</span><span class="comment">//游戏配置,</span></div>
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno">    2</span><span class="preprocessor">#pragma once</span></div>
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno">    3</span> </div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno">    4</span><span class="preprocessor">#include &lt;iostream&gt;</span></div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno">    5</span><span class="preprocessor">#include &lt;vector&gt;</span></div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno">    6</span><span class="preprocessor">#include &lt;QPoint&gt;</span></div>
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno">    7</span><span class="preprocessor">#include &lt;QString&gt;</span></div>
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno">    8</span><span class="preprocessor">#include &lt;QMap&gt;</span></div>
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno">    9</span> </div>
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno">   10</span><span class="preprocessor">#ifndef CONFIG_H</span></div>
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno">   11</span><span class="preprocessor">#define CONFIG_H</span></div>
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno">   12</span> </div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno">   13</span> </div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno">   17</span><span class="keyword">enum class</span> BaseStatus : uint64_t {</div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno">   18</span>    Rest = 0,</div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno">   19</span>    Left = 1,</div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno">   20</span>    Right = 2,</div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno">   21</span>    Patrol = 4,</div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno">   22</span>    Attack = 8,</div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno">   23</span>    Jump = 16,</div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno">   24</span>    Death = 32,</div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno">   25</span>    LeftRest = Left | Rest,</div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno">   26</span>    LeftPatrol = Left | Patrol,</div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno">   27</span>    LeftAttack = Left | Attack,</div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno">   28</span>    LeftJump = Left | Jump,</div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno">   29</span>    DeathLeft = Left | Death,</div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno">   30</span>    RightRest = Right | Rest,</div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno">   31</span>    RightPatrol = Right | Patrol,</div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno">   32</span>    RightAttack = Right | Attack,</div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno">   33</span>    RightJump = Right | Jump,</div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno">   34</span>    DeathRight = Right | Death,</div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno">   35</span>};</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno">   36</span> </div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno">   37</span>BaseStatus operator|(BaseStatus status1, BaseStatus status2);</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno">   38</span> </div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno">   39</span>BaseStatus operator&amp;(BaseStatus status1, BaseStatus status2);</div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno">   40</span> </div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno">   41</span>BaseStatus operator~(BaseStatus status);</div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno">   42</span> </div>
<div class="line"><a id="l00046" name="l00046"></a><span class="lineno">   46</span><span class="keyword">enum class</span> GameObject : uint64_t {</div>
<div class="line"><a id="l00047" name="l00047"></a><span class="lineno">   47</span>    player,</div>
<div class="line"><a id="l00048" name="l00048"></a><span class="lineno">   48</span>    <a class="code hl_class" href="class_fire_elemental.html">FireElemental</a>,</div>
<div class="line"><a id="l00049" name="l00049"></a><span class="lineno">   49</span>    <a class="code hl_class" href="class_gladiator.html">Gladiator</a>,</div>
<div class="line"><a id="l00050" name="l00050"></a><span class="lineno">   50</span>    <a class="code hl_class" href="class_ice_elemental.html">IceElemental</a>,</div>
<div class="line"><a id="l00051" name="l00051"></a><span class="lineno">   51</span>    <a class="code hl_class" href="class_leaf_elemental.html">LeafElemental</a>,</div>
<div class="line"><a id="l00052" name="l00052"></a><span class="lineno">   52</span>    <a class="code hl_class" href="class_minotaur.html">Minotaur</a>,</div>
<div class="line"><a id="l00053" name="l00053"></a><span class="lineno">   53</span>};</div>
<div class="line"><a id="l00054" name="l00054"></a><span class="lineno">   54</span> </div>
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno">   58</span><span class="keyword">constexpr</span> uint64_t DefaultWindowW = 1920; <span class="comment">//像素</span></div>
<div class="line"><a id="l00059" name="l00059"></a><span class="lineno">   59</span><span class="keyword">constexpr</span> uint64_t DefaultWindowH = 1080; <span class="comment">//像素</span></div>
<div class="line"><a id="l00060" name="l00060"></a><span class="lineno">   60</span><span class="keyword">constexpr</span> uint64_t FrameRate = 10; <span class="comment">//毫秒</span></div>
<div class="line"><a id="l00061" name="l00061"></a><span class="lineno">   61</span><span class="keywordtype">int</span> getRefreshRate();</div>
<div class="line"><a id="l00062" name="l00062"></a><span class="lineno">   62</span> </div>
<div class="line"><a id="l00063" name="l00063"></a><span class="lineno">   63</span><span class="keywordtype">void</span> setRefreshRate(<span class="keywordtype">int</span> new_rate);</div>
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno">   64</span> </div>
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno">   65</span><span class="keyword">const</span> std::vector&lt;int&gt; RefreshRateList = {</div>
<div class="line"><a id="l00066" name="l00066"></a><span class="lineno">   66</span>        10, 0, 50 / 3, 100 / 3</div>
<div class="line"><a id="l00067" name="l00067"></a><span class="lineno">   67</span>};</div>
<div class="line"><a id="l00068" name="l00068"></a><span class="lineno">   68</span> </div>
<div class="line"><a id="l00069" name="l00069"></a><span class="lineno">   69</span><span class="keyword">const</span> std::vector&lt;QPoint&gt; ScreenList({</div>
<div class="line"><a id="l00070" name="l00070"></a><span class="lineno">   70</span>                                             QPoint(1920, 1080), QPoint(1680, 1050), QPoint(1280, 1024),</div>
<div class="line"><a id="l00071" name="l00071"></a><span class="lineno">   71</span>                                             QPoint(1600, 900), QPoint(1366, 768), QPoint(1280, 720), QPoint(800, 600)</div>
<div class="line"><a id="l00072" name="l00072"></a><span class="lineno">   72</span>                                     });</div>
<div class="line"><a id="l00073" name="l00073"></a><span class="lineno">   73</span> </div>
<div class="line"><a id="l00074" name="l00074"></a><span class="lineno">   74</span> </div>
<div class="line"><a id="l00075" name="l00075"></a><span class="lineno">   75</span><span class="keyword">constexpr</span> uint64_t Defaultstep = 1;</div>
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno">   76</span><span class="keyword">constexpr</span> uint64_t Defaultvol = 30;</div>
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno">   77</span> </div>
<div class="line"><a id="l00081" name="l00081"></a><span class="lineno">   81</span><span class="keyword">const</span> QString StartBMPath = <span class="stringliteral">&quot;E:/code/RogeLike/Audio/1.mp3&quot;</span>;</div>
<div class="line"><a id="l00082" name="l00082"></a><span class="lineno">   82</span><span class="keyword">const</span> QString StartMMPath = <span class="stringliteral">&quot;./Audio/2.mp3&quot;</span>;</div>
<div class="line"><a id="l00083" name="l00083"></a><span class="lineno">   83</span><span class="keyword">const</span> QString StartPMPath = <span class="stringliteral">&quot;&quot;</span>;</div>
<div class="line"><a id="l00084" name="l00084"></a><span class="lineno">   84</span> </div>
<div class="line"><a id="l00088" name="l00088"></a><span class="lineno">   88</span><span class="keyword">const</span> QMap&lt;uint64_t, QString&gt; ImageMap =</div>
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno">   89</span>        {</div>
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno">   90</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::player),        <span class="stringliteral">&quot;:/Pictures/Player/&quot;</span>},</div>
<div class="line"><a id="l00091" name="l00091"></a><span class="lineno">   91</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::FireElemental), <span class="stringliteral">&quot;:/Pictures/Mobs/FireElemental/FireElemental.png&quot;</span>},</div>
<div class="line"><a id="l00092" name="l00092"></a><span class="lineno">   92</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::IceElemental),  <span class="stringliteral">&quot;:/Pictures/Mobs/IceElemental/IceElemental.png&quot;</span>},</div>
<div class="line"><a id="l00093" name="l00093"></a><span class="lineno">   93</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::Gladiator),     <span class="stringliteral">&quot;:/Pictures/Mobs/Gladiator/Gladiator.png&quot;</span>},</div>
<div class="line"><a id="l00094" name="l00094"></a><span class="lineno">   94</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::LeafElemental), <span class="stringliteral">&quot;:/Pictures/Mobs/LeafElemental/LeafElemental.png&quot;</span>},</div>
<div class="line"><a id="l00095" name="l00095"></a><span class="lineno">   95</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::Minotaur),      <span class="stringliteral">&quot;:/Pictures/Mobs/Minotaur/Minotaur.png&quot;</span>},</div>
<div class="line"><a id="l00096" name="l00096"></a><span class="lineno">   96</span> </div>
<div class="line"><a id="l00097" name="l00097"></a><span class="lineno">   97</span>        }; <span class="comment">//存放图片位置</span></div>
<div class="line"><a id="l00098" name="l00098"></a><span class="lineno">   98</span><span class="keyword">const</span> QMap&lt;uint64_t, QString&gt; ObjectName =</div>
<div class="line"><a id="l00099" name="l00099"></a><span class="lineno">   99</span>        {</div>
<div class="line"><a id="l00100" name="l00100"></a><span class="lineno">  100</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::player),        <span class="stringliteral">&quot;Player&quot;</span>},</div>
<div class="line"><a id="l00101" name="l00101"></a><span class="lineno">  101</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::FireElemental), <span class="stringliteral">&quot;FireElemental&quot;</span>},</div>
<div class="line"><a id="l00102" name="l00102"></a><span class="lineno">  102</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::Gladiator),     <span class="stringliteral">&quot;Gladiator&quot;</span>},</div>
<div class="line"><a id="l00103" name="l00103"></a><span class="lineno">  103</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::IceElemental),  <span class="stringliteral">&quot;IceElemental&quot;</span>},</div>
<div class="line"><a id="l00104" name="l00104"></a><span class="lineno">  104</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::LeafElemental), <span class="stringliteral">&quot;LeafElemental&quot;</span>},</div>
<div class="line"><a id="l00105" name="l00105"></a><span class="lineno">  105</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::Minotaur),      <span class="stringliteral">&quot;Minotaur&quot;</span>},</div>
<div class="line"><a id="l00106" name="l00106"></a><span class="lineno">  106</span> </div>
<div class="line"><a id="l00107" name="l00107"></a><span class="lineno">  107</span>        }; <span class="comment">//实体map</span></div>
<div class="line"><a id="l00108" name="l00108"></a><span class="lineno">  108</span><span class="keyword">const</span> QMap&lt;uint64_t, QPair&lt;int, int&gt;&gt; ImageWH =</div>
<div class="line"><a id="l00109" name="l00109"></a><span class="lineno">  109</span>        {</div>
<div class="line"><a id="l00110" name="l00110"></a><span class="lineno">  110</span>                <span class="comment">//{static_cast&lt;uint64_t&gt;(GameObject::player), {5, 3}},</span></div>
<div class="line"><a id="l00111" name="l00111"></a><span class="lineno">  111</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::FireElemental), {8, 5}},</div>
<div class="line"><a id="l00112" name="l00112"></a><span class="lineno">  112</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::Gladiator),     {8, 5}},</div>
<div class="line"><a id="l00113" name="l00113"></a><span class="lineno">  113</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::IceElemental),  {9, 14}},</div>
<div class="line"><a id="l00114" name="l00114"></a><span class="lineno">  114</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::LeafElemental), {7, 12}},</div>
<div class="line"><a id="l00115" name="l00115"></a><span class="lineno">  115</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::Minotaur),      {9, 20}},</div>
<div class="line"><a id="l00116" name="l00116"></a><span class="lineno">  116</span> </div>
<div class="line"><a id="l00117" name="l00117"></a><span class="lineno">  117</span>        }; <span class="comment">//分割方式</span></div>
<div class="line"><a id="l00118" name="l00118"></a><span class="lineno">  118</span> </div>
<div class="line"><a id="l00119" name="l00119"></a><span class="lineno">  119</span><span class="keyword">const</span> QMap&lt;uint64_t, bool&gt; HarfImage =</div>
<div class="line"><a id="l00120" name="l00120"></a><span class="lineno">  120</span>        {</div>
<div class="line"><a id="l00121" name="l00121"></a><span class="lineno">  121</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::player),        <span class="keyword">true</span>},</div>
<div class="line"><a id="l00122" name="l00122"></a><span class="lineno">  122</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::Gladiator),     <span class="keyword">true</span>},</div>
<div class="line"><a id="l00123" name="l00123"></a><span class="lineno">  123</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::LeafElemental), <span class="keyword">false</span>},</div>
<div class="line"><a id="l00124" name="l00124"></a><span class="lineno">  124</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::FireElemental), <span class="keyword">true</span>},</div>
<div class="line"><a id="l00125" name="l00125"></a><span class="lineno">  125</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::IceElemental),  <span class="keyword">false</span>},</div>
<div class="line"><a id="l00126" name="l00126"></a><span class="lineno">  126</span>                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::Minotaur),      <span class="keyword">false</span>},</div>
<div class="line"><a id="l00127" name="l00127"></a><span class="lineno">  127</span>        };</div>
<div class="line"><a id="l00128" name="l00128"></a><span class="lineno">  128</span><span class="keyword">const</span> QMap&lt;uint64_t, QMap&lt;uint64_t, int&gt;&gt; ImageFrame =</div>
<div class="line"><a id="l00129" name="l00129"></a><span class="lineno">  129</span>        {</div>
<div class="line"><a id="l00130" name="l00130"></a><span class="lineno">  130</span>                {</div>
<div class="line"><a id="l00131" name="l00131"></a><span class="lineno">  131</span>                        <span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::player),</div>
<div class="line"><a id="l00132" name="l00132"></a><span class="lineno">  132</span>                        {</div>
<div class="line"><a id="l00133" name="l00133"></a><span class="lineno">  133</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightAttack), 5},</div>
<div class="line"><a id="l00134" name="l00134"></a><span class="lineno">  134</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathLeft),   10},</div>
<div class="line"><a id="l00135" name="l00135"></a><span class="lineno">  135</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightRest),   5},</div>
<div class="line"><a id="l00136" name="l00136"></a><span class="lineno">  136</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightJump),   5},</div>
<div class="line"><a id="l00137" name="l00137"></a><span class="lineno">  137</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightPatrol), 5},</div>
<div class="line"><a id="l00138" name="l00138"></a><span class="lineno">  138</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftAttack),  5},</div>
<div class="line"><a id="l00139" name="l00139"></a><span class="lineno">  139</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathRight),  5},</div>
<div class="line"><a id="l00140" name="l00140"></a><span class="lineno">  140</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    5},</div>
<div class="line"><a id="l00141" name="l00141"></a><span class="lineno">  141</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftJump),    5},</div>
<div class="line"><a id="l00142" name="l00142"></a><span class="lineno">  142</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftPatrol), 5},</div>
<div class="line"><a id="l00143" name="l00143"></a><span class="lineno">  143</span>                        }</div>
<div class="line"><a id="l00144" name="l00144"></a><span class="lineno">  144</span>                },</div>
<div class="line"><a id="l00145" name="l00145"></a><span class="lineno">  145</span>                {</div>
<div class="line"><a id="l00146" name="l00146"></a><span class="lineno">  146</span>                        <span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::FireElemental),</div>
<div class="line"><a id="l00147" name="l00147"></a><span class="lineno">  147</span>                        {</div>
<div class="line"><a id="l00148" name="l00148"></a><span class="lineno">  148</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightRest),   3},</div>
<div class="line"><a id="l00149" name="l00149"></a><span class="lineno">  149</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightJump),   3},</div>
<div class="line"><a id="l00150" name="l00150"></a><span class="lineno">  150</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightAttack), 3},</div>
<div class="line"><a id="l00151" name="l00151"></a><span class="lineno">  151</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightPatrol), 3},</div>
<div class="line"><a id="l00152" name="l00152"></a><span class="lineno">  152</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathRight),  3},</div>
<div class="line"><a id="l00153" name="l00153"></a><span class="lineno">  153</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    3},</div>
<div class="line"><a id="l00154" name="l00154"></a><span class="lineno">  154</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftJump),    3},</div>
<div class="line"><a id="l00155" name="l00155"></a><span class="lineno">  155</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftAttack),  3},</div>
<div class="line"><a id="l00156" name="l00156"></a><span class="lineno">  156</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftPatrol),  3},</div>
<div class="line"><a id="l00157" name="l00157"></a><span class="lineno">  157</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathLeft),  3},</div>
<div class="line"><a id="l00158" name="l00158"></a><span class="lineno">  158</span>                        }</div>
<div class="line"><a id="l00159" name="l00159"></a><span class="lineno">  159</span>                },</div>
<div class="line"><a id="l00160" name="l00160"></a><span class="lineno">  160</span>                {</div>
<div class="line"><a id="l00161" name="l00161"></a><span class="lineno">  161</span>                        <span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::Gladiator),</div>
<div class="line"><a id="l00162" name="l00162"></a><span class="lineno">  162</span>                        {</div>
<div class="line"><a id="l00163" name="l00163"></a><span class="lineno">  163</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightRest),   3},</div>
<div class="line"><a id="l00164" name="l00164"></a><span class="lineno">  164</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightPatrol), 3},</div>
<div class="line"><a id="l00165" name="l00165"></a><span class="lineno">  165</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightAttack), 3},</div>
<div class="line"><a id="l00166" name="l00166"></a><span class="lineno">  166</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathRight),  3},</div>
<div class="line"><a id="l00167" name="l00167"></a><span class="lineno">  167</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    3},</div>
<div class="line"><a id="l00168" name="l00168"></a><span class="lineno">  168</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftPatrol),  3},</div>
<div class="line"><a id="l00169" name="l00169"></a><span class="lineno">  169</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftAttack),  3},</div>
<div class="line"><a id="l00170" name="l00170"></a><span class="lineno">  170</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathLeft),   3},</div>
<div class="line"><a id="l00171" name="l00171"></a><span class="lineno">  171</span>                        }</div>
<div class="line"><a id="l00172" name="l00172"></a><span class="lineno">  172</span>                },</div>
<div class="line"><a id="l00173" name="l00173"></a><span class="lineno">  173</span>                {</div>
<div class="line"><a id="l00174" name="l00174"></a><span class="lineno">  174</span>                        <span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::IceElemental),</div>
<div class="line"><a id="l00175" name="l00175"></a><span class="lineno">  175</span>                        {</div>
<div class="line"><a id="l00176" name="l00176"></a><span class="lineno">  176</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftPatrol),  3},</div>
<div class="line"><a id="l00177" name="l00177"></a><span class="lineno">  177</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    3},</div>
<div class="line"><a id="l00178" name="l00178"></a><span class="lineno">  178</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftJump),    3},</div>
<div class="line"><a id="l00179" name="l00179"></a><span class="lineno">  179</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftAttack),  3},</div>
<div class="line"><a id="l00180" name="l00180"></a><span class="lineno">  180</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathLeft),   3},</div>
<div class="line"><a id="l00181" name="l00181"></a><span class="lineno">  181</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightPatrol), 3},</div>
<div class="line"><a id="l00182" name="l00182"></a><span class="lineno">  182</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightRest),   3},</div>
<div class="line"><a id="l00183" name="l00183"></a><span class="lineno">  183</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightJump),   3},</div>
<div class="line"><a id="l00184" name="l00184"></a><span class="lineno">  184</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightAttack), 3},</div>
<div class="line"><a id="l00185" name="l00185"></a><span class="lineno">  185</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathRight), 3},</div>
<div class="line"><a id="l00186" name="l00186"></a><span class="lineno">  186</span>                        }</div>
<div class="line"><a id="l00187" name="l00187"></a><span class="lineno">  187</span> </div>
<div class="line"><a id="l00188" name="l00188"></a><span class="lineno">  188</span>                },</div>
<div class="line"><a id="l00189" name="l00189"></a><span class="lineno">  189</span>                {</div>
<div class="line"><a id="l00190" name="l00190"></a><span class="lineno">  190</span>                        <span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::LeafElemental),</div>
<div class="line"><a id="l00191" name="l00191"></a><span class="lineno">  191</span>                        {</div>
<div class="line"><a id="l00192" name="l00192"></a><span class="lineno">  192</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftPatrol),  3},</div>
<div class="line"><a id="l00193" name="l00193"></a><span class="lineno">  193</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    3},</div>
<div class="line"><a id="l00194" name="l00194"></a><span class="lineno">  194</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathLeft),   3},</div>
<div class="line"><a id="l00195" name="l00195"></a><span class="lineno">  195</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftAttack),  3},</div>
<div class="line"><a id="l00196" name="l00196"></a><span class="lineno">  196</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightPatrol), 3},</div>
<div class="line"><a id="l00197" name="l00197"></a><span class="lineno">  197</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    3},</div>
<div class="line"><a id="l00198" name="l00198"></a><span class="lineno">  198</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathRight),  3},</div>
<div class="line"><a id="l00199" name="l00199"></a><span class="lineno">  199</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightAttack), 3},</div>
<div class="line"><a id="l00200" name="l00200"></a><span class="lineno">  200</span>                        }</div>
<div class="line"><a id="l00201" name="l00201"></a><span class="lineno">  201</span>                },</div>
<div class="line"><a id="l00202" name="l00202"></a><span class="lineno">  202</span>                {</div>
<div class="line"><a id="l00203" name="l00203"></a><span class="lineno">  203</span>                        <span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::Minotaur),</div>
<div class="line"><a id="l00204" name="l00204"></a><span class="lineno">  204</span>                        {</div>
<div class="line"><a id="l00205" name="l00205"></a><span class="lineno">  205</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    3},</div>
<div class="line"><a id="l00206" name="l00206"></a><span class="lineno">  206</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftPatrol),  3},</div>
<div class="line"><a id="l00207" name="l00207"></a><span class="lineno">  207</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftAttack),  3},</div>
<div class="line"><a id="l00208" name="l00208"></a><span class="lineno">  208</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftJump),    3},</div>
<div class="line"><a id="l00209" name="l00209"></a><span class="lineno">  209</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathLeft),   3},</div>
<div class="line"><a id="l00210" name="l00210"></a><span class="lineno">  210</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightRest),   3},</div>
<div class="line"><a id="l00211" name="l00211"></a><span class="lineno">  211</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightPatrol), 3},</div>
<div class="line"><a id="l00212" name="l00212"></a><span class="lineno">  212</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightAttack), 3},</div>
<div class="line"><a id="l00213" name="l00213"></a><span class="lineno">  213</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightJump),   3},</div>
<div class="line"><a id="l00214" name="l00214"></a><span class="lineno">  214</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathRight), 3},</div>
<div class="line"><a id="l00215" name="l00215"></a><span class="lineno">  215</span>                        }</div>
<div class="line"><a id="l00216" name="l00216"></a><span class="lineno">  216</span>                }</div>
<div class="line"><a id="l00217" name="l00217"></a><span class="lineno">  217</span> </div>
<div class="line"><a id="l00218" name="l00218"></a><span class="lineno">  218</span>        };</div>
<div class="line"><a id="l00219" name="l00219"></a><span class="lineno">  219</span> </div>
<div class="line"><a id="l00220" name="l00220"></a><span class="lineno">  220</span> </div>
<div class="line"><a id="l00221" name="l00221"></a><span class="lineno">  221</span><span class="comment">/*  {static_cast&lt;uint64_t&gt;(GameObject::player),        2},</span></div>
<div class="line"><a id="l00222" name="l00222"></a><span class="lineno">  222</span><span class="comment">    {static_cast&lt;uint64_t&gt;(GameObject::Gladiator),     5},</span></div>
<div class="line"><a id="l00223" name="l00223"></a><span class="lineno">  223</span><span class="comment">    {static_cast&lt;uint64_t&gt;(GameObject::FireElemental), 5},</span></div>
<div class="line"><a id="l00224" name="l00224"></a><span class="lineno">  224</span><span class="comment">    {static_cast&lt;uint64_t&gt;(GameObject::IceElemental),  5},</span></div>
<div class="line"><a id="l00225" name="l00225"></a><span class="lineno">  225</span><span class="comment">    {static_cast&lt;uint64_t&gt;(GameObject::LeafElemental), 5},*/</span></div>
<div class="line"><a id="l00226" name="l00226"></a><span class="lineno">  226</span> </div>
<div class="line"><a id="l00230" name="l00230"></a><span class="lineno">  230</span><span class="keyword">const</span> QString BlockPathHeader = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Blocks/1_&quot;</span>; <span class="comment">//取值1~27；</span></div>
<div class="line"><a id="l00231" name="l00231"></a><span class="lineno">  231</span><span class="keyword">const</span> QPair&lt;int, int&gt; BlockNumRange = {1, 27};</div>
<div class="line"><a id="l00232" name="l00232"></a><span class="lineno">  232</span><span class="keyword">const</span> QString BackGroundImagePath = <span class="stringliteral">&quot;:/Pictures/Ui/Background/background.png&quot;</span>;</div>
<div class="line"><a id="l00233" name="l00233"></a><span class="lineno">  233</span><span class="keyword">const</span> QString BridgeImagetype1Path = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Bridge/Bridge_01.png&quot;</span>;</div>
<div class="line"><a id="l00234" name="l00234"></a><span class="lineno">  234</span><span class="keyword">const</span> QString BridgeImagetyp2Path = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Bridge/Bridge_02.png&quot;</span>;</div>
<div class="line"><a id="l00235" name="l00235"></a><span class="lineno">  235</span><span class="keyword">const</span> QString LadderImagePath = <span class="stringliteral">&quot;:/Pictures/SceneObjects/ladder/ladder.png&quot;</span>;</div>
<div class="line"><a id="l00236" name="l00236"></a><span class="lineno">  236</span><span class="keyword">const</span> QString BaseMovableObjectImagePath = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Lift/lift.png&quot;</span>;</div>
<div class="line"><a id="l00237" name="l00237"></a><span class="lineno">  237</span> </div>
<div class="line"><a id="l00238" name="l00238"></a><span class="lineno">  238</span><span class="keyword">const</span> QString HealthProgressBarPath = <span class="stringliteral">&quot;:/Pictures/Ui/ProgressBar/health.png&quot;</span>;</div>
<div class="line"><a id="l00239" name="l00239"></a><span class="lineno">  239</span><span class="keyword">const</span> QPair&lt;int, int&gt; BarrelNumRange = {1, 3};</div>
<div class="line"><a id="l00240" name="l00240"></a><span class="lineno">  240</span><span class="keyword">const</span> QString BarrelPathHeader = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Barrel/barrel_&quot;</span>;</div>
<div class="line"><a id="l00241" name="l00241"></a><span class="lineno">  241</span><span class="keyword">const</span> QPair&lt;int, int&gt; BillboardNumRange = {1, 3};</div>
<div class="line"><a id="l00242" name="l00242"></a><span class="lineno">  242</span><span class="keyword">const</span> QString BillboardPathHeader = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Billboard/billboard_&quot;</span>;</div>
<div class="line"><a id="l00243" name="l00243"></a><span class="lineno">  243</span><span class="keyword">const</span> QPair&lt;int, int&gt; BoxNumRange = {1, 3};</div>
<div class="line"><a id="l00244" name="l00244"></a><span class="lineno">  244</span><span class="keyword">const</span> QString BoxPathHeader = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Box/box_&quot;</span>;</div>
<div class="line"><a id="l00245" name="l00245"></a><span class="lineno">  245</span><span class="keyword">const</span> QPair&lt;int, int&gt; CasketNumRange = {1, 3};</div>
<div class="line"><a id="l00246" name="l00246"></a><span class="lineno">  246</span><span class="keyword">const</span> QString CasketPathHeader = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Casket/casket_&quot;</span>;</div>
<div class="line"><a id="l00247" name="l00247"></a><span class="lineno">  247</span><span class="keyword">const</span> QPair&lt;int, int&gt; GraveStoneNumRange = {1, 3};</div>
<div class="line"><a id="l00248" name="l00248"></a><span class="lineno">  248</span><span class="keyword">const</span> QString GraveStonePathHeader = <span class="stringliteral">&quot;:/Pictures/SceneObjects/GraveStone/stone_&quot;</span>;</div>
<div class="line"><a id="l00249" name="l00249"></a><span class="lineno">  249</span><span class="keyword">const</span> QPair&lt;int, int&gt; PlantNumRange = {1, 2};</div>
<div class="line"><a id="l00250" name="l00250"></a><span class="lineno">  250</span><span class="keyword">const</span> QString PlantPathHeader = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Plant/plant_&quot;</span>;</div>
<div class="line"><a id="l00251" name="l00251"></a><span class="lineno">  251</span><span class="keyword">const</span> QPair&lt;int, int&gt; PotNumRange = {1, 3};</div>
<div class="line"><a id="l00252" name="l00252"></a><span class="lineno">  252</span><span class="keyword">const</span> QString PotPathHeader = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Pot/pot_&quot;</span>;</div>
<div class="line"><a id="l00253" name="l00253"></a><span class="lineno">  253</span><span class="keyword">const</span> QString SkeletonPath = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Skeleton/Skeleton.png&quot;</span>;</div>
<div class="line"><a id="l00254" name="l00254"></a><span class="lineno">  254</span><span class="keyword">const</span> QString StonePath = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Stone/stone.png&quot;</span>;</div>
<div class="line"><a id="l00255" name="l00255"></a><span class="lineno">  255</span> </div>
<div class="line"><a id="l00256" name="l00256"></a><span class="lineno">  256</span> </div>
<div class="line"><a id="l00257" name="l00257"></a><span class="lineno">  257</span><span class="keyword">const</span> QPair&lt;int, int&gt; DoorNumRange = {1, 6};</div>
<div class="line"><a id="l00258" name="l00258"></a><span class="lineno">  258</span><span class="keyword">const</span> QString DoorType1PathHeader = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Doors/doors_1_&quot;</span>;</div>
<div class="line"><a id="l00259" name="l00259"></a><span class="lineno">  259</span><span class="keyword">const</span> QString DoorType2PathHeader = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Doors/doors_2_&quot;</span>;</div>
<div class="line"><a id="l00260" name="l00260"></a><span class="lineno">  260</span><span class="keyword">const</span> QString DoorType3PathHeader = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Doors/doors_3_&quot;</span>;</div>
<div class="line"><a id="l00261" name="l00261"></a><span class="lineno">  261</span><span class="keyword">const</span> QString DoorType4PathHeader = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Doors/doors_4_&quot;</span>;</div>
<div class="line"><a id="l00262" name="l00262"></a><span class="lineno">  262</span><span class="keyword">const</span> QString DoorFrameType1 = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Doors/doorframe_1.png&quot;</span>;</div>
<div class="line"><a id="l00263" name="l00263"></a><span class="lineno">  263</span><span class="keyword">const</span> QString DoorFrameType2 = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Doors/doorframe_2.png&quot;</span>;</div>
<div class="line"><a id="l00264" name="l00264"></a><span class="lineno">  264</span><span class="keyword">const</span> QString DoorFrameType3 = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Doors/doorframe_3.png&quot;</span>;</div>
<div class="line"><a id="l00265" name="l00265"></a><span class="lineno">  265</span><span class="keyword">const</span> QString DoorFrameType4 = <span class="stringliteral">&quot;:/Pictures/SceneObjects/Doors/doorframe_4.png&quot;</span>;</div>
<div class="line"><a id="l00266" name="l00266"></a><span class="lineno">  266</span> </div>
<div class="line"><a id="l00267" name="l00267"></a><span class="lineno">  267</span><span class="keyword">const</span> QString BagPackUnSelected = <span class="stringliteral">&quot;:/Pictures/Ui/BagPack/BagPackUS.png&quot;</span>;</div>
<div class="line"><a id="l00268" name="l00268"></a><span class="lineno">  268</span><span class="keyword">const</span> QString BagPackSelected = <span class="stringliteral">&quot;:/Pictures/Ui/BagPack/BagPackS.png&quot;</span>;</div>
<div class="line"><a id="l00269" name="l00269"></a><span class="lineno">  269</span><span class="keyword">const</span> QString HealthBar = <span class="stringliteral">&quot;:/Pictures/Ui/HealthBar/HealthBar.png&quot;</span>;</div>
<div class="line"><a id="l00270" name="l00270"></a><span class="lineno">  270</span> </div>
<div class="line"><a id="l00274" name="l00274"></a><span class="lineno">  274</span><span class="keyword">const</span> QMap&lt;uint64_t, QMap&lt;uint64_t, QPair&lt;uint64_t, uint64_t&gt;&gt;&gt; SeqPos =</div>
<div class="line"><a id="l00275" name="l00275"></a><span class="lineno">  275</span>        {</div>
<div class="line"><a id="l00276" name="l00276"></a><span class="lineno">  276</span>                {</div>
<div class="line"><a id="l00277" name="l00277"></a><span class="lineno">  277</span>                        <span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::player),</div>
<div class="line"><a id="l00278" name="l00278"></a><span class="lineno">  278</span>                        {</div>
<div class="line"><a id="l00279" name="l00279"></a><span class="lineno">  279</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightAttack), {0,  4}},</div>
<div class="line"><a id="l00280" name="l00280"></a><span class="lineno">  280</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathLeft),   {5,  5}},</div>
<div class="line"><a id="l00281" name="l00281"></a><span class="lineno">  281</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightRest),   {6,  9}},</div>
<div class="line"><a id="l00282" name="l00282"></a><span class="lineno">  282</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightJump),   {10, 13}},</div>
<div class="line"><a id="l00283" name="l00283"></a><span class="lineno">  283</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightPatrol), {14, 19}},</div>
<div class="line"><a id="l00284" name="l00284"></a><span class="lineno">  284</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftAttack),  {20, 24}},</div>
<div class="line"><a id="l00285" name="l00285"></a><span class="lineno">  285</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathRight),  {25, 25}},</div>
<div class="line"><a id="l00286" name="l00286"></a><span class="lineno">  286</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    {26, 29}},</div>
<div class="line"><a id="l00287" name="l00287"></a><span class="lineno">  287</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftJump),    {30, 33}},</div>
<div class="line"><a id="l00288" name="l00288"></a><span class="lineno">  288</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftPatrol), {34,  39}},</div>
<div class="line"><a id="l00289" name="l00289"></a><span class="lineno">  289</span>                        }</div>
<div class="line"><a id="l00290" name="l00290"></a><span class="lineno">  290</span>                },</div>
<div class="line"><a id="l00291" name="l00291"></a><span class="lineno">  291</span>                {</div>
<div class="line"><a id="l00292" name="l00292"></a><span class="lineno">  292</span>                        <span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::FireElemental),</div>
<div class="line"><a id="l00293" name="l00293"></a><span class="lineno">  293</span>                        {</div>
<div class="line"><a id="l00294" name="l00294"></a><span class="lineno">  294</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightRest),   {8,  13}},</div>
<div class="line"><a id="l00295" name="l00295"></a><span class="lineno">  295</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightJump),   {0,  7}},</div>
<div class="line"><a id="l00296" name="l00296"></a><span class="lineno">  296</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightAttack), {14, 21}},</div>
<div class="line"><a id="l00297" name="l00297"></a><span class="lineno">  297</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightPatrol), {22, 27}},</div>
<div class="line"><a id="l00298" name="l00298"></a><span class="lineno">  298</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathRight),  {28, 35}},</div>
<div class="line"><a id="l00299" name="l00299"></a><span class="lineno">  299</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    {44, 49}},</div>
<div class="line"><a id="l00300" name="l00300"></a><span class="lineno">  300</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftJump),    {36, 43}},</div>
<div class="line"><a id="l00301" name="l00301"></a><span class="lineno">  301</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftAttack),  {50, 57}},</div>
<div class="line"><a id="l00302" name="l00302"></a><span class="lineno">  302</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftPatrol),  {58, 63}},</div>
<div class="line"><a id="l00303" name="l00303"></a><span class="lineno">  303</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathLeft),  {64,  71}},</div>
<div class="line"><a id="l00304" name="l00304"></a><span class="lineno">  304</span>                        }</div>
<div class="line"><a id="l00305" name="l00305"></a><span class="lineno">  305</span>                },</div>
<div class="line"><a id="l00306" name="l00306"></a><span class="lineno">  306</span>                {</div>
<div class="line"><a id="l00307" name="l00307"></a><span class="lineno">  307</span>                        <span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::Gladiator),</div>
<div class="line"><a id="l00308" name="l00308"></a><span class="lineno">  308</span>                        {</div>
<div class="line"><a id="l00309" name="l00309"></a><span class="lineno">  309</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightRest),   {0,  4}},</div>
<div class="line"><a id="l00310" name="l00310"></a><span class="lineno">  310</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightPatrol), {5,  12}},</div>
<div class="line"><a id="l00311" name="l00311"></a><span class="lineno">  311</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightAttack), {13, 19}},</div>
<div class="line"><a id="l00312" name="l00312"></a><span class="lineno">  312</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathRight),  {23, 29}},</div>
<div class="line"><a id="l00313" name="l00313"></a><span class="lineno">  313</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    {30, 34}},</div>
<div class="line"><a id="l00314" name="l00314"></a><span class="lineno">  314</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftPatrol),  {35, 42}},</div>
<div class="line"><a id="l00315" name="l00315"></a><span class="lineno">  315</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftAttack),  {43, 49}},</div>
<div class="line"><a id="l00316" name="l00316"></a><span class="lineno">  316</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathLeft),   {53, 59}},</div>
<div class="line"><a id="l00317" name="l00317"></a><span class="lineno">  317</span>                        }</div>
<div class="line"><a id="l00318" name="l00318"></a><span class="lineno">  318</span>                },</div>
<div class="line"><a id="l00319" name="l00319"></a><span class="lineno">  319</span>                {</div>
<div class="line"><a id="l00320" name="l00320"></a><span class="lineno">  320</span>                        <span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::IceElemental),</div>
<div class="line"><a id="l00321" name="l00321"></a><span class="lineno">  321</span>                        {</div>
<div class="line"><a id="l00322" name="l00322"></a><span class="lineno">  322</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftPatrol),  {19, 26}},</div>
<div class="line"><a id="l00323" name="l00323"></a><span class="lineno">  323</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    {0,  9}},</div>
<div class="line"><a id="l00324" name="l00324"></a><span class="lineno">  324</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftJump),    {10, 18}},</div>
<div class="line"><a id="l00325" name="l00325"></a><span class="lineno">  325</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftAttack),  {27, 31}},</div>
<div class="line"><a id="l00326" name="l00326"></a><span class="lineno">  326</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathLeft),   {35, 42}},</div>
<div class="line"><a id="l00327" name="l00327"></a><span class="lineno">  327</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightPatrol), {62, 69}},</div>
<div class="line"><a id="l00328" name="l00328"></a><span class="lineno">  328</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightRest),   {43, 52}},</div>
<div class="line"><a id="l00329" name="l00329"></a><span class="lineno">  329</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightJump),   {53, 61}},</div>
<div class="line"><a id="l00330" name="l00330"></a><span class="lineno">  330</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightAttack), {70, 74}},</div>
<div class="line"><a id="l00331" name="l00331"></a><span class="lineno">  331</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathRight), {78,  84}},</div>
<div class="line"><a id="l00332" name="l00332"></a><span class="lineno">  332</span>                        }</div>
<div class="line"><a id="l00333" name="l00333"></a><span class="lineno">  333</span> </div>
<div class="line"><a id="l00334" name="l00334"></a><span class="lineno">  334</span>                },</div>
<div class="line"><a id="l00335" name="l00335"></a><span class="lineno">  335</span>                {</div>
<div class="line"><a id="l00336" name="l00336"></a><span class="lineno">  336</span>                        <span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::LeafElemental),</div>
<div class="line"><a id="l00337" name="l00337"></a><span class="lineno">  337</span>                        {</div>
<div class="line"><a id="l00338" name="l00338"></a><span class="lineno">  338</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftPatrol),  {0,  9}},</div>
<div class="line"><a id="l00339" name="l00339"></a><span class="lineno">  339</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    {10, 19}},</div>
<div class="line"><a id="l00340" name="l00340"></a><span class="lineno">  340</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathLeft),   {20, 26}},</div>
<div class="line"><a id="l00341" name="l00341"></a><span class="lineno">  341</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftAttack),  {27, 32}},</div>
<div class="line"><a id="l00342" name="l00342"></a><span class="lineno">  342</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightPatrol), {33, 42}},</div>
<div class="line"><a id="l00343" name="l00343"></a><span class="lineno">  343</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    {43, 52}},</div>
<div class="line"><a id="l00344" name="l00344"></a><span class="lineno">  344</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathRight),  {53, 59}},</div>
<div class="line"><a id="l00345" name="l00345"></a><span class="lineno">  345</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightAttack), {60, 65}},</div>
<div class="line"><a id="l00346" name="l00346"></a><span class="lineno">  346</span>                        }</div>
<div class="line"><a id="l00347" name="l00347"></a><span class="lineno">  347</span>                },</div>
<div class="line"><a id="l00348" name="l00348"></a><span class="lineno">  348</span>                {</div>
<div class="line"><a id="l00349" name="l00349"></a><span class="lineno">  349</span>                        <span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(GameObject::Minotaur),</div>
<div class="line"><a id="l00350" name="l00350"></a><span class="lineno">  350</span>                        {</div>
<div class="line"><a id="l00351" name="l00351"></a><span class="lineno">  351</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftRest),    {0,  4}},</div>
<div class="line"><a id="l00352" name="l00352"></a><span class="lineno">  352</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftPatrol),  {5,  17}},</div>
<div class="line"><a id="l00353" name="l00353"></a><span class="lineno">  353</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftAttack),  {18, 26}},</div>
<div class="line"><a id="l00354" name="l00354"></a><span class="lineno">  354</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::LeftJump),    {38, 46}},</div>
<div class="line"><a id="l00355" name="l00355"></a><span class="lineno">  355</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathLeft),   {50, 58}},</div>
<div class="line"><a id="l00356" name="l00356"></a><span class="lineno">  356</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightRest),   {59, 63}},</div>
<div class="line"><a id="l00357" name="l00357"></a><span class="lineno">  357</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightPatrol), {64, 76}},</div>
<div class="line"><a id="l00358" name="l00358"></a><span class="lineno">  358</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightAttack), {77, 85}},</div>
<div class="line"><a id="l00359" name="l00359"></a><span class="lineno">  359</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::RightJump),   {97, 105}},</div>
<div class="line"><a id="l00360" name="l00360"></a><span class="lineno">  360</span>                                {<span class="keyword">static_cast&lt;</span>uint64_t<span class="keyword">&gt;</span>(BaseStatus::DeathRight), {109, 117}},</div>
<div class="line"><a id="l00361" name="l00361"></a><span class="lineno">  361</span>                        }</div>
<div class="line"><a id="l00362" name="l00362"></a><span class="lineno">  362</span>                }</div>
<div class="line"><a id="l00363" name="l00363"></a><span class="lineno">  363</span> </div>
<div class="line"><a id="l00364" name="l00364"></a><span class="lineno">  364</span> </div>
<div class="line"><a id="l00365" name="l00365"></a><span class="lineno">  365</span>        }; <span class="comment">// 动作帧字典 key值为动作枚举 pair为起始与结束</span></div>
<div class="line"><a id="l00366" name="l00366"></a><span class="lineno">  366</span> </div>
<div class="line"><a id="l00367" name="l00367"></a><span class="lineno">  367</span><span class="comment">//const QMap&lt;uint64_t, QString&gt; ImageMap = {{0, &quot;:/Player/Santa.png&quot;}};//存放图片位置</span></div>
<div class="line"><a id="l00368" name="l00368"></a><span class="lineno">  368</span><span class="comment">//const QMap&lt;uint64_t, QString&gt; ObjectName = {{0, &quot;Player&quot;},}; //实体map</span></div>
<div class="line"><a id="l00369" name="l00369"></a><span class="lineno">  369</span><span class="comment">//const QMap&lt;uint64_t, QPair&lt;int, int&gt;&gt; ImageWH = {{0, {5, 3}},};//分割方式</span></div>
<div class="line"><a id="l00370" name="l00370"></a><span class="lineno">  370</span><span class="comment">//const QMap&lt;uint64_t, QMap&lt;uint64_t, QPair&lt;uint64_t, uint64_t&gt;&gt;&gt; SeqPos =</span></div>
<div class="line"><a id="l00371" name="l00371"></a><span class="lineno">  371</span><span class="comment">//        {</span></div>
<div class="line"><a id="l00372" name="l00372"></a><span class="lineno">  372</span><span class="comment">//                {</span></div>
<div class="line"><a id="l00373" name="l00373"></a><span class="lineno">  373</span><span class="comment">//                        0, {</span></div>
<div class="line"><a id="l00374" name="l00374"></a><span class="lineno">  374</span><span class="comment">//                        {0, {0, 4}},</span></div>
<div class="line"><a id="l00375" name="l00375"></a><span class="lineno">  375</span><span class="comment">//                        {1, {5, 9}},</span></div>
<div class="line"><a id="l00376" name="l00376"></a><span class="lineno">  376</span><span class="comment">//                        {2, {0, 4}},</span></div>
<div class="line"><a id="l00377" name="l00377"></a><span class="lineno">  377</span><span class="comment">//                        {3, {5, 9}},</span></div>
<div class="line"><a id="l00378" name="l00378"></a><span class="lineno">  378</span><span class="comment">//                }</span></div>
<div class="line"><a id="l00379" name="l00379"></a><span class="lineno">  379</span><span class="comment">//                }</span></div>
<div class="line"><a id="l00380" name="l00380"></a><span class="lineno">  380</span><span class="comment">//        };// 动作帧字典 key值为动作枚举 pair为起始与结束</span></div>
<div class="line"><a id="l00381" name="l00381"></a><span class="lineno">  381</span> </div>
<div class="line"><a id="l00385" name="l00385"></a><span class="lineno">  385</span><span class="keyword">const</span> QString ItemWeaponAxePath = <span class="stringliteral">&quot;:/Pictures/Item/Weapon/axe.png&quot;</span>;</div>
<div class="line"><a id="l00386" name="l00386"></a><span class="lineno">  386</span><span class="keyword">const</span> QString ItemBuffArmourBronzePath = <span class="stringliteral">&quot;:/Pictures/Buff/armour_bronze.png&quot;</span>;</div>
<div class="line"><a id="l00387" name="l00387"></a><span class="lineno">  387</span><span class="keyword">const</span> QString ItemBuffArmourPlatPath = <span class="stringliteral">&quot;:/Pictures/Buff/armour_plat.png&quot;</span>;</div>
<div class="line"><a id="l00388" name="l00388"></a><span class="lineno">  388</span><span class="keyword">const</span> QString ItemBuffGlassPurplePath = <span class="stringliteral">&quot;:/Pictures/Buff/glass_purple.png&quot;</span>;</div>
<div class="line"><a id="l00389" name="l00389"></a><span class="lineno">  389</span><span class="keyword">const</span> QString ItemBuffGlassRedPath = <span class="stringliteral">&quot;:/Pictures/Buff/glass_red.png&quot;</span>;</div>
<div class="line"><a id="l00390" name="l00390"></a><span class="lineno">  390</span><span class="keyword">const</span> QString ItemBuffOsseousRemainsPath = <span class="stringliteral">&quot;:/Pictures/Buff/osseous_remains.png&quot;</span>;</div>
<div class="line"><a id="l00391" name="l00391"></a><span class="lineno">  391</span><span class="keyword">const</span> QString ItemBuffLostEyePath = <span class="stringliteral">&quot;:/Pictures/Buff/Lost_eyes.png&quot;</span>;</div>
<div class="line"><a id="l00392" name="l00392"></a><span class="lineno">  392</span> </div>
<div class="line"><a id="l00396" name="l00396"></a><span class="lineno">  396</span><span class="keyword">enum</span> JsonLoadListType {</div>
<div class="line"><a id="l00397" name="l00397"></a><span class="lineno">  397</span>    UP_LIST,</div>
<div class="line"><a id="l00398" name="l00398"></a><span class="lineno">  398</span>    RIGHT_LIST,</div>
<div class="line"><a id="l00399" name="l00399"></a><span class="lineno">  399</span>    START_LIST</div>
<div class="line"><a id="l00400" name="l00400"></a><span class="lineno">  400</span>};</div>
<div class="line"><a id="l00401" name="l00401"></a><span class="lineno">  401</span> </div>
<div class="line"><a id="l00402" name="l00402"></a><span class="lineno">  402</span><span class="keyword">const</span> QMap&lt;int, QString&gt; JsonLoadHeader = {</div>
<div class="line"><a id="l00403" name="l00403"></a><span class="lineno">  403</span>        {<span class="keyword">static_cast&lt;</span><span class="keywordtype">int</span><span class="keyword">&gt;</span>(UP_LIST),    <span class="stringliteral">&quot;up&quot;</span>},</div>
<div class="line"><a id="l00404" name="l00404"></a><span class="lineno">  404</span>        {<span class="keyword">static_cast&lt;</span><span class="keywordtype">int</span><span class="keyword">&gt;</span>(RIGHT_LIST), <span class="stringliteral">&quot;right&quot;</span>},</div>
<div class="line"><a id="l00405" name="l00405"></a><span class="lineno">  405</span>        {<span class="keyword">static_cast&lt;</span><span class="keywordtype">int</span><span class="keyword">&gt;</span>(START_LIST), <span class="stringliteral">&quot;start&quot;</span>},</div>
<div class="line"><a id="l00406" name="l00406"></a><span class="lineno">  406</span>};</div>
<div class="line"><a id="l00407" name="l00407"></a><span class="lineno">  407</span> </div>
<div class="line"><a id="l00408" name="l00408"></a><span class="lineno">  408</span><span class="keyword">const</span> QMap&lt;int, int&gt; JsonLoadMaxNum = {</div>
<div class="line"><a id="l00409" name="l00409"></a><span class="lineno">  409</span>        {<span class="keyword">static_cast&lt;</span><span class="keywordtype">int</span><span class="keyword">&gt;</span>(UP_LIST),    9},</div>
<div class="line"><a id="l00410" name="l00410"></a><span class="lineno">  410</span>        {<span class="keyword">static_cast&lt;</span><span class="keywordtype">int</span><span class="keyword">&gt;</span>(RIGHT_LIST), 9},</div>
<div class="line"><a id="l00411" name="l00411"></a><span class="lineno">  411</span>        {<span class="keyword">static_cast&lt;</span><span class="keywordtype">int</span><span class="keyword">&gt;</span>(START_LIST), 6},</div>
<div class="line"><a id="l00412" name="l00412"></a><span class="lineno">  412</span>};</div>
<div class="line"><a id="l00413" name="l00413"></a><span class="lineno">  413</span> </div>
<div class="line"><a id="l00418" name="l00418"></a><span class="lineno">  418</span><span class="keyword">const</span> QMap&lt;uint64_t, QMap&lt;uint64_t, QString&gt;&gt; AudioPath = <span class="comment">//实体-&gt;动作-&gt;路径</span></div>
<div class="line"><a id="l00419" name="l00419"></a><span class="lineno">  419</span>        {</div>
<div class="line"><a id="l00420" name="l00420"></a><span class="lineno">  420</span>                {</div>
<div class="line"><a id="l00421" name="l00421"></a><span class="lineno">  421</span>                        (uint64_t) GameObject::FireElemental,</div>
<div class="line"><a id="l00422" name="l00422"></a><span class="lineno">  422</span>                        {</div>
<div class="line"><a id="l00423" name="l00423"></a><span class="lineno">  423</span>                                {(uint64_t) BaseStatus::Patrol, <span class="stringliteral">&quot;&quot;</span>},</div>
<div class="line"><a id="l00424" name="l00424"></a><span class="lineno">  424</span>                                {(uint64_t) BaseStatus::Attack, <span class="stringliteral">&quot;&quot;</span>},</div>
<div class="line"><a id="l00425" name="l00425"></a><span class="lineno">  425</span>                                {(uint64_t) BaseStatus::Death, <span class="stringliteral">&quot;&quot;</span>},</div>
<div class="line"><a id="l00426" name="l00426"></a><span class="lineno">  426</span>                                {(uint64_t) BaseStatus::Jump, <span class="stringliteral">&quot;&quot;</span>},</div>
<div class="line"><a id="l00427" name="l00427"></a><span class="lineno">  427</span>                        }</div>
<div class="line"><a id="l00428" name="l00428"></a><span class="lineno">  428</span>                },</div>
<div class="line"><a id="l00429" name="l00429"></a><span class="lineno">  429</span>                {</div>
<div class="line"><a id="l00430" name="l00430"></a><span class="lineno">  430</span>                        (uint64_t) GameObject::Gladiator,</div>
<div class="line"><a id="l00431" name="l00431"></a><span class="lineno">  431</span>                        {</div>
<div class="line"><a id="l00432" name="l00432"></a><span class="lineno">  432</span>                                {(uint64_t) BaseStatus::Patrol, <span class="stringliteral">&quot;:/Sound/public/Patrol/Patrol1.mp3&quot;</span>},</div>
<div class="line"><a id="l00433" name="l00433"></a><span class="lineno">  433</span>                                {(uint64_t) BaseStatus::Attack, <span class="stringliteral">&quot;:Sound/mob/attack/attack0.mp3&quot;</span>},</div>
<div class="line"><a id="l00434" name="l00434"></a><span class="lineno">  434</span>                                {(uint64_t) BaseStatus::Death, <span class="stringliteral">&quot;:/Sound/public/Patrol/Patrol1.mp3&quot;</span>},</div>
<div class="line"><a id="l00435" name="l00435"></a><span class="lineno">  435</span>                                {(uint64_t) BaseStatus::Jump, <span class="stringliteral">&quot;:/Sound/public/Patrol/Patrol1.mp3&quot;</span>},</div>
<div class="line"><a id="l00436" name="l00436"></a><span class="lineno">  436</span>                        }</div>
<div class="line"><a id="l00437" name="l00437"></a><span class="lineno">  437</span>                },</div>
<div class="line"><a id="l00438" name="l00438"></a><span class="lineno">  438</span>                {</div>
<div class="line"><a id="l00439" name="l00439"></a><span class="lineno">  439</span>                        (uint64_t) GameObject::IceElemental,</div>
<div class="line"><a id="l00440" name="l00440"></a><span class="lineno">  440</span>                        {</div>
<div class="line"><a id="l00441" name="l00441"></a><span class="lineno">  441</span>                                {(uint64_t) BaseStatus::Patrol, <span class="stringliteral">&quot;&quot;</span>},</div>
<div class="line"><a id="l00442" name="l00442"></a><span class="lineno">  442</span>                                {(uint64_t) BaseStatus::Attack, <span class="stringliteral">&quot;&quot;</span>},</div>
<div class="line"><a id="l00443" name="l00443"></a><span class="lineno">  443</span>                                {(uint64_t) BaseStatus::Death, <span class="stringliteral">&quot;&quot;</span>},</div>
<div class="line"><a id="l00444" name="l00444"></a><span class="lineno">  444</span>                                {(uint64_t) BaseStatus::Jump, <span class="stringliteral">&quot;&quot;</span>},</div>
<div class="line"><a id="l00445" name="l00445"></a><span class="lineno">  445</span>                        }</div>
<div class="line"><a id="l00446" name="l00446"></a><span class="lineno">  446</span>                },</div>
<div class="line"><a id="l00447" name="l00447"></a><span class="lineno">  447</span>                {</div>
<div class="line"><a id="l00448" name="l00448"></a><span class="lineno">  448</span>                        (uint64_t) GameObject::LeafElemental,</div>
<div class="line"><a id="l00449" name="l00449"></a><span class="lineno">  449</span>                        {</div>
<div class="line"><a id="l00450" name="l00450"></a><span class="lineno">  450</span>                                {(uint64_t) BaseStatus::Patrol, <span class="stringliteral">&quot;&quot;</span>},</div>
<div class="line"><a id="l00451" name="l00451"></a><span class="lineno">  451</span>                                {(uint64_t) BaseStatus::Attack, <span class="stringliteral">&quot;&quot;</span>},</div>
<div class="line"><a id="l00452" name="l00452"></a><span class="lineno">  452</span>                                {(uint64_t) BaseStatus::Death, <span class="stringliteral">&quot;&quot;</span>},</div>
<div class="line"><a id="l00453" name="l00453"></a><span class="lineno">  453</span>                                {(uint64_t) BaseStatus::Jump, <span class="stringliteral">&quot;&quot;</span>},</div>
<div class="line"><a id="l00454" name="l00454"></a><span class="lineno">  454</span>                        }</div>
<div class="line"><a id="l00455" name="l00455"></a><span class="lineno">  455</span>                },</div>
<div class="line"><a id="l00456" name="l00456"></a><span class="lineno">  456</span>                {</div>
<div class="line"><a id="l00457" name="l00457"></a><span class="lineno">  457</span>                        (uint64_t) GameObject::Minotaur,</div>
<div class="line"><a id="l00458" name="l00458"></a><span class="lineno">  458</span>                        {</div>
<div class="line"><a id="l00459" name="l00459"></a><span class="lineno">  459</span>                                {(uint64_t) BaseStatus::Patrol, <span class="stringliteral">&quot;:/Sound/public/Patrol/Patrol1.mp3&quot;</span>},</div>
<div class="line"><a id="l00460" name="l00460"></a><span class="lineno">  460</span>                                {(uint64_t) BaseStatus::Attack, <span class="stringliteral">&quot;:Sound/mob/attack/attack0.mp3&quot;</span>},</div>
<div class="line"><a id="l00461" name="l00461"></a><span class="lineno">  461</span>                                {(uint64_t) BaseStatus::Death, <span class="stringliteral">&quot;:/Sound/public/Patrol/Patrol1.mp3&quot;</span>},</div>
<div class="line"><a id="l00462" name="l00462"></a><span class="lineno">  462</span>                                {(uint64_t) BaseStatus::Jump, <span class="stringliteral">&quot;:/Sound/public/Patrol/Patrol1.mp3&quot;</span>},</div>
<div class="line"><a id="l00463" name="l00463"></a><span class="lineno">  463</span>                        }</div>
<div class="line"><a id="l00464" name="l00464"></a><span class="lineno">  464</span>                },</div>
<div class="line"><a id="l00465" name="l00465"></a><span class="lineno">  465</span>                {</div>
<div class="line"><a id="l00466" name="l00466"></a><span class="lineno">  466</span>                        (uint64_t) GameObject::player,</div>
<div class="line"><a id="l00467" name="l00467"></a><span class="lineno">  467</span>                        {</div>
<div class="line"><a id="l00468" name="l00468"></a><span class="lineno">  468</span>                                {(uint64_t) BaseStatus::Patrol, <span class="stringliteral">&quot;:/Sound/public/Patrol/Patrol1.mp3&quot;</span>},</div>
<div class="line"><a id="l00469" name="l00469"></a><span class="lineno">  469</span><span class="comment">//                              {(uint64_t) BaseStatus::Patrol, &quot;:/Sound/public/Patrol/Patrol1.fsb&quot;},</span></div>
<div class="line"><a id="l00470" name="l00470"></a><span class="lineno">  470</span>                                {(uint64_t) BaseStatus::Attack, <span class="stringliteral">&quot;:/Sound/player/attack/attack.mp3&quot;</span>},</div>
<div class="line"><a id="l00471" name="l00471"></a><span class="lineno">  471</span>                                {(uint64_t) BaseStatus::Death, <span class="stringliteral">&quot;:/Sound/public/Patrol/Patrol1.mp3&quot;</span>},</div>
<div class="line"><a id="l00472" name="l00472"></a><span class="lineno">  472</span>                                {(uint64_t) BaseStatus::Jump, <span class="stringliteral">&quot;:/Sound/public/Patrol/Patrol1.mp3&quot;</span>},</div>
<div class="line"><a id="l00473" name="l00473"></a><span class="lineno">  473</span>                        }</div>
<div class="line"><a id="l00474" name="l00474"></a><span class="lineno">  474</span>                }</div>
<div class="line"><a id="l00475" name="l00475"></a><span class="lineno">  475</span>        };</div>
<div class="line"><a id="l00476" name="l00476"></a><span class="lineno">  476</span><span class="keyword">const</span> std::vector&lt;QString&gt; BackgroundMusicPaths = {</div>
<div class="line"><a id="l00477" name="l00477"></a><span class="lineno">  477</span>        <span class="stringliteral">&quot;:/Sound/test.mp3&quot;</span>,</div>
<div class="line"><a id="l00478" name="l00478"></a><span class="lineno">  478</span>};</div>
<div class="line"><a id="l00479" name="l00479"></a><span class="lineno">  479</span><span class="preprocessor">#endif</span></div>
<div class="ttc" id="aclass_fire_elemental_html"><div class="ttname"><a href="class_fire_elemental.html">FireElemental</a></div><div class="ttdoc">火焰精灵</div><div class="ttdef"><b>Definition:</b> FireElemental.h:13</div></div>
<div class="ttc" id="aclass_gladiator_html"><div class="ttname"><a href="class_gladiator.html">Gladiator</a></div><div class="ttdoc">角斗士</div><div class="ttdef"><b>Definition:</b> Gladiator.h:14</div></div>
<div class="ttc" id="aclass_ice_elemental_html"><div class="ttname"><a href="class_ice_elemental.html">IceElemental</a></div><div class="ttdoc">冰精灵</div><div class="ttdef"><b>Definition:</b> IceElemental.h:12</div></div>
<div class="ttc" id="aclass_leaf_elemental_html"><div class="ttname"><a href="class_leaf_elemental.html">LeafElemental</a></div><div class="ttdoc">叶精灵</div><div class="ttdef"><b>Definition:</b> LeafElemental.h:12</div></div>
<div class="ttc" id="aclass_minotaur_html"><div class="ttname"><a href="class_minotaur.html">Minotaur</a></div><div class="ttdoc">牛头人</div><div class="ttdef"><b>Definition:</b> Minotaur.h:12</div></div>
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